Julia Makivic [UK] – Make an Alternative Video Game Controller out of Broken Hardware
What can you do with a broken alternative controller game? Make another one, of course!
During this livestream, audience members will help me rebuild my alternative controller game, Void of Memory. I recently moved countries and Void of Memory was broken during the process. I had originally planned to repair it on my own, but instead, I would like to build a new alt controller using the broken fragments and hardware of the original game. The audience will decide how the breakage and fragments of the original game can be used to create a new alternative controller with unique functionality and history. This livestream will involve a combination of live coding, soldering, making and crafting, and will result in a new alternative controller game influenced by audience participation. This workshop will focus on a spontaneous creation process using broken and found hardware.
A game designer and creative technologist who divides her time between London and Belgrade. She creates web-based narrative games and alternative controller games using Raspberry Pi, Arduino and various sensors. Her games explore what it means to have an emotional exchange with a computational system and how our emotions are mediated by technology. She graduated with a degree in Media Arts and Sciences from Wellesley College in 2015 and completed an MFA in Computational Arts from Goldsmiths College in 2019. She has freelanced as a creative technologist over the past two years, helping artists integrate interactivity and technology into their work. She is currently an engineer at balena.io and continues to make alternative controller games and display them at online and IRL events. Her projects have been featured in a variety of international games festivals, including WASD Curios Collection, the Open Screens room at A MAZE, Game Happens, Interactive Futures, and the Leftfield Collection at EGX Rezzed.